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1. UI Changes - in Science and Industry [original thread]
How do I minimize the giant empty space so I can see my blueprints crammed in at the bottom of the screen?
- by derp glurp - at 2014.07.22 18:51:00
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2. null sec chase down - in Warfare & Tactics [original thread]
very good advice, thank you sir
- by derp glurp - at 2014.06.15 13:20:00
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3. null sec chase down - in Warfare & Tactics [original thread]
I was noobing around great wildlands and got chased down by a couple of ships. It started off in one system and led to another, then another so finally I tried to shake them. I began warping off to random spots in the system, like planets and belt...
- by derp glurp - at 2014.06.15 12:47:00
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4. scan probe mechanics - in Ships and Modules [original thread]
Hoshi wrote: derp glurp wrote: if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where ne...
- by derp glurp - at 2014.06.02 21:56:00
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5. scan probe mechanics - in Ships and Modules [original thread]
Anize Oramara wrote: I'm not very familiar with aspergers but is this what it looks like? It's an honest question. I think I shall go google it. no,but you are definitely what a troll looks like that's an honest answer google that
- by derp glurp - at 2014.06.02 21:50:00
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6. scan probe mechanics - in Ships and Modules [original thread]
Hoshi wrote: derp glurp wrote: if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where ne...
- by derp glurp - at 2014.06.02 11:32:00
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7. scan probe mechanics - in Ships and Modules [original thread]
ChromeStriker wrote: OK ok... chill derp dude your not explaining yourself, and continually quoting things that have already not helped... guess what.... doesnGÇÖt help -_- The reason your probes can fly off into a nether land when you grab t...
- by derp glurp - at 2014.06.02 11:04:00
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8. scan probe mechanics - in Ships and Modules [original thread]
Hoshi wrote: We can not make you understand something, we can only help to try to understand it. You have been given multiple explanations and a couple questions asking for clarification on what information you are actually after but you are ob...
- by derp glurp - at 2014.06.02 10:30:00
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9. scan probe mechanics - in Ships and Modules [original thread]
Anize Oramara wrote: I had a really good post typed out but I dont want to get banned from the forums so I will just say that you are an extremely rude individual. ok. hows this for rude. I ask on the in game help channel and Im told to "go...
- by derp glurp - at 2014.06.02 09:13:00
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10. scan probe mechanics - in Ships and Modules [original thread]
I have been quoting the only reference I can find that even remotely addresses my concern. it seems completely absurd that I can find in depth breakdowns of game mechanics such as optimal range and falloff, but absolutely nothing about scan probe...
- by derp glurp - at 2014.06.02 07:58:00
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11. scan probe mechanics - in Ships and Modules [original thread]
Hakaari Inkuran wrote: I dont think this guy's playing with a full deck. In order to utilize clicking and dragging the side of the cube to reposition your probe, you must click on the side of the cube and drag. This will reposition your probe....
- by derp glurp - at 2014.06.02 06:50:00
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12. scan probe mechanics - in Ships and Modules [original thread]
There was an issue with parsing this post's BBCode
- by derp glurp - at 2014.06.02 06:30:00
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13. scan probe mechanics - in Ships and Modules [original thread]
unless you know a specific link to a youtube video i would rather not sit thru every basic scanning tutorial to not have my question answered. but thanks i guess my intial post wasn't specific enough, nor any reply thereafter
- by derp glurp - at 2014.06.02 06:03:00
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14. scan probe mechanics - in Ships and Modules [original thread]
Chris Winter wrote: derp glurp wrote: Nevyn Auscent wrote: Click the top side and don't drag it off your screen, it's that easy. in other words, just use the arrows. anyone else? please address the questions I actually ask. thanks ...
- by derp glurp - at 2014.06.02 03:12:00
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15. scan probe mechanics - in Ships and Modules [original thread]
Nevyn Auscent wrote: Click the top side and don't drag it off your screen, it's that easy. in other words, just use the arrows. anyone else? please address the questions I actually ask. thanks
- by derp glurp - at 2014.06.02 02:41:00
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16. scan probe mechanics - in Ships and Modules [original thread]
Dato Koppla wrote: Protip: derp glurp has no idea what he's talking about and doesn't understand simple explanations, any attempts to help will fall on deaf ears. quoted from this page http://wiki.eveuniversity.org/Scanning_%26_Probing "...
- by derp glurp - at 2014.06.02 02:08:00
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17. scan probe mechanics - in Ships and Modules [original thread]
Hakaari Inkuran wrote: If you accidentally grab the wrong side and move your mouse, you might lose track of where your probe shot off to. The key is to not let go of your mouse button, dont let up. You're still holding the probe, if you never r...
- by derp glurp - at 2014.06.02 00:16:00
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18. scan probe mechanics - in Ships and Modules [original thread]
Hoshi wrote: What is there to say other than what that text already tell you? If you grab a side you will move the probe in a plane aligned with the side of the box you grabbed. If you grab the top that means the horizontal plane. A side means...
- by derp glurp - at 2014.06.02 00:00:00
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19. scan probe mechanics - in Ships and Modules [original thread]
ohhh now I get it. so I grab the side of the cube and drag into some remote area that I cant seem to get back to its original position. makes perfect sense now. thanks for leaving out the how part. Is there anywhere on the internet that demonstr...
- by derp glurp - at 2014.06.01 23:23:00
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20. scan probe mechanics - in Ships and Modules [original thread]
I love how I can find in depth explanations on subjects like transversal velocity and mathematical equations on skill training that would melt most peoples brains, but everything concerning this one mechanic which I truly believe is mysteriously s...
- by derp glurp - at 2014.06.01 16:15:00
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